COME Cricket: Build Your Team in Five Decisions
Good teams come from making the right decision at the right time. Work through these five in order, from choosing the match to your final check before entries close.
Where Cricket Is in COME
Open COME, go to Fantasy and choose the Cricket tab. Use Starting Soon to see what's close, or Recommended and Popular to browse. Open a match card to see its contest: team requirements, scoring, captain choices, entry details and closing time. Every decision below works inside those rules.
Timing a Match Day
| When | What to do |
|---|---|
| Hours before | Choose the match, read the contest, draft a team from probable XIs |
| At the toss | Check confirmed XIs, swap anyone not playing, re-check roles |
| Before entries close | Choose captain and vice-captain, run the final check, enter within your limit |
| After the match | Check your entry in My Matches |
Predictions Are Separate
The Predictions area asks single Yes or No questions about matches. It doesn't use your team and has its own rules. Everything on this site is about building a fantasy team.
Keep a Limit
Paid entries can be lost, however well you prepare. Decide your spending before you look at any contest.
Go straight to the problem you have
Use a focused guide instead of changing several things at once.
See the real COME Fantasy interface
These supplied product screenshots show Fantasy, Suggested Predictions, cricket match cards, My Matches and Rewards. Team-selection play and Yes/No Predictions are separate product interactions and should not be described as the same mechanic.


